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V-Ray for Houdini
V-Ray brings VFX to life. From heroes and creatures to vehicles and environments, V-Ray helps artists deliver invisible and blockbuster effects for Emmy-winning television and over 150 feature films. V-Ray for Houdini is a production-proven CPU & GPU rendering for high-end VFX and animation, built to handle users’ biggest scenes and most demanding projects. It comes with all the tools artists need to render amazing-looking procedural effects. Seamlessly integrated in Houdini, it enables smooth scene exchange and iterations between Houdini and other DCC applications.
WORKSTATION / RENDER NODE LICENSES
Monthly / Annual
Monthly / Annual
|PRICING||$80 / $470||$70 / $167|
PRODUCTION-PROVEN RENDERINGPowerful CPU and GPU accelerated rendering built for the demands of high-end production.
VOLUME RENDERINGFast and accurate rendering of native Houdini volumes and OpenVDB caches.
V-RAY SCENE EXCHANGETransfer and override the properties of V-Ray scenes from other apps like Maya and 3ds Max.
INSTANCINGInstance any object type (including volumes) using Packed Primitives, Instancer and “instancepath” attributes
PHYSICAL HAIRCreate realistic-looking hair* with accurate highlights using the V-Ray Physical Hair material. *Currently supports hair as SOP geometry
PARTICLESDrive shader parameters such as color, alpha and particle size through custom per-point attributes.
PACKED PRIMITIVESEfficient handling of Houdini’s native packed primitives for instancing at render time.