Cadd Emirates is one of the leading prokon partner in uae and middle east. Sumo is a general-purpose… Learn More
Download Corporate Brochure
Thank you for your interest in CADD Emirates. To download this brochure, click the below button.Download
AutoCAD is computer-aided design CAD software that architects, engineers, and construction professionals rely on to create precise 2D… Learn More
Microsoft offers discounted pricing for development and testing work that applies to development conducted in Azure DevTest Labs… Learn More
autodesk revit software helps mechanical, electrical, and plumbing engineering firms meet the heightened demands of today’s global marketplace.… Learn More
V-Ray for Houdini
V-Ray brings VFX to life. From heroes and creatures to vehicles and environments, V-Ray helps artists deliver invisible and blockbuster effects for Emmy-winning television and over 150 feature films. V-Ray for Houdini is a production-proven CPU & GPU rendering for high-end VFX and animation, built to handle users’ biggest scenes and most demanding projects. It comes with all the tools artists need to render amazing-looking procedural effects. Seamlessly integrated in Houdini, it enables smooth scene exchange and iterations between Houdini and other DCC applications.
WORKSTATION / RENDER NODE LICENSES
Monthly / Annual
Monthly / Annual
|$80 / $470
|$70 / $167
PRODUCTION-PROVEN RENDERINGPowerful CPU and GPU accelerated rendering built for the demands of high-end production.
VOLUME RENDERINGFast and accurate rendering of native Houdini volumes and OpenVDB caches.
V-RAY SCENE EXCHANGETransfer and override the properties of V-Ray scenes from other apps like Maya and 3ds Max.
INSTANCINGInstance any object type (including volumes) using Packed Primitives, Instancer and “instancepath” attributes
PHYSICAL HAIRCreate realistic-looking hair* with accurate highlights using the V-Ray Physical Hair material. *Currently supports hair as SOP geometry
PARTICLESDrive shader parameters such as color, alpha and particle size through custom per-point attributes.
PACKED PRIMITIVESEfficient handling of Houdini’s native packed primitives for instancing at render time.