V-Ray for Houdini

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V-Ray for Houdini

V-Ray brings VFX to life. From heroes and creatures to vehicles and environments, V-Ray helps artists deliver invisible and blockbuster effects for Emmy-winning television and over 150 feature films. V-Ray for Houdini is a production-proven CPU & GPU rendering for high-end VFX and animation, built to handle users’ biggest scenes and most demanding projects. It comes with all the tools artists need to render amazing-looking procedural effects. Seamlessly integrated in Houdini, it enables smooth scene exchange and iterations between Houdini and other DCC applications.

WORKSTATION / RENDER NODE LICENSES

 
Workstation
Monthly / Annual
Render Node
Monthly / Annual
PRICING $80 / $470 $70 / $167


KEY FEATURES
  • PRODUCTION-PROVEN RENDERING
    Powerful CPU and GPU accelerated rendering built for the demands of high-end production.

  • VOLUME RENDERING
    Fast and accurate rendering of native Houdini volumes and OpenVDB caches.

  • V-RAY SCENE EXCHANGE
    Transfer and override the properties of V-Ray scenes from other apps like Maya and 3ds Max.

  • INSTANCING
    Instance any object type (including volumes) using Packed Primitives, Instancer and “instancepath” attributes

  • PHYSICAL HAIR
    Create realistic-looking hair* with accurate highlights using the V-Ray Physical Hair material.
    *Currently supports hair as SOP geometry

  • PARTICLES
    Drive shader parameters such as color, alpha and particle size through custom per-point attributes.

  • PACKED PRIMITIVES
    Efficient handling of Houdini’s native packed primitives for instancing at render time.

 

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